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2. Modelling

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2.1 Object Types

Detailed description of how to create the basic types of object available in Art of Illusion.

2.1.1 Primitives
2.1.2 Curves and Polygons
2.1.3 Spline Meshes
2.1.4 Triangle Meshes
2.1.5 Skeletons
2.1.6 Tube Objects
2.1.7 Reference Image Planes


2.2 Modelling Tools

How to create 3-D objects from other objects.

2.2.1 Array
2.2.2 Extrude
2.2.3 Lathe
2.2.4 Skin
2.2.5 Boolean
2.2.6 Tube
2.2.7 Text

2.3 Editing Objects

How to move, scale, rotate etc. existing objects.

2.3.1 Edit Object
2.3.2 Object Layout
2.3.3 Transforming Objects
2.3.4 Align Object
2.3.5 Rename Object

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